Accessible 3D Visualization
Accessible 3D Visualization is a scholarly contribution in visualization research that integrates methodological, technical, or design-oriented innovations enabling individuals with diverse abilities—including those with visual or motor impairments—to perceive, interact with, and interpret three-dimensional visual data through alternative modalities such as haptics, audio, or adaptive interfaces.
10
Publications
558
Citations
29
Authors
13
Institutions
Publications per year
2017–2026
1
10
Craig Brown, Amy Hurst · 2012 · 106 citations
Shaun K. Kane, Jeffrey P. Bigham · 2014 · 105 citations
Game accessibility case study : Terraformers - a real-time 3D graphic game
Thomas Westin · 2004 · 86 citations
Computing, Design, Visualization +15
Making the mainstream accessible
Matthew T. Atkinson, Sabahattin Gucukoglu, Colin H.C. Machin et al. · 2006 · 65 citations · Full text
1–5 of 10
29
2
h-index
1
h-index
1
h-index
1
h-index
1
h-index
1–5 of 29
13
University of Maryland, Baltimore County
Baltimore, United States
2 h-index
2 publications
211 citations

Lund University
Lund, Sweden
1 h-index
3 publications
60 citations
George Washington University
Washington, United States
1 h-index
1 publications
106 citations
Acciona (Spain)
Alcobendas, Spain
1 h-index
1 publications
53 citations
Rhode Island School of Design
Providence, United States
1 h-index
1 publications
53 citations
Carnegie Mellon University
Pittsburgh, United States
1 h-index
1 publications
105 citations

Cornell University
Ithaca, United States
1 h-index
1 publications
22 citations
Brown University
Providence, United States
1 h-index
4 publications
212 citations
1–8 of 13
VIR · 1 publications · 44 citations
1
h-index
TVCG · 1 publications · 53 citations
1
h-index
Repository · 1 publications · 16 citations
1
h-index
1 publications · 10 citations
1–4