Accelerated Ray Tracing

Accelerated Ray Tracing is a computational technique in rendering that belongs to the class of ray tracing algorithms, distinguished by its incorporation of spatial or temporal acceleration structures—such as bounding volume hierarchies or spatial partitioning—to reduce the computational complexity of ray-scene intersection calculations in photorealistic image synthesis.

324

Publications

16.1K

Citations

748

Authors

273

Institutions

Publications per year

2017–2026

40

Authors

748

  1. IW
    Ingo Wald

    University of Utah, United States

    20 publications · 1.6K citations

    16

    h-index

  2. PS
    Philipp Slusallek

    Saarland University, Germany

    13 publications · 1.1K citations

    12

    h-index

  3. AK
    Arie Kaufman

    Stony Brook University, United States

    10 publications · 296 citations

    10

    h-index

  4. SG
    Steven G. Parker

    University of Utah, United States

    10 publications · 782 citations

    10

    h-index

  5. VH
    Vlastimil Havran

    Czech Technical University in Prague, Czechia

    9 publications · 190 citations

    9

    h-index

1–5 of 748

Venues

  1. Computer Graphics Forum

    35 publications · 1.5K citations

    21

    h-index

  2. ACM Transactions on Graphics

    TOG · 19 publications · 1.8K citations

    18

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 13 publications · 770 citations

    12

    h-index

  4. Eurographics

    Repository · 11 publications · 296 citations

    10

    h-index

  5. IEEE Computer Graphics and Applications

    7 publications · 1.3K citations

    7

    h-index

1–5