3D Compositing

3D Compositing is a post-production technique that integrates computer-generated three-dimensional elements with live-action footage or two-dimensional visual components through spatial alignment, lighting matching, and depth-based rendering to form a coherent final image.

21

Publications

979

Citations

75

Authors

31

Institutions

Publications per year

2017–2026

5

Authors

75

  1. PK
    Pushmeet Kohli

    Microsoft Research (United Kingdom), United Kingdom

    2 publications · 88 citations

    2

    h-index

  2. AR
    Alex Rav-Acha

    Hebrew University of Jerusalem, Israel

    2 publications · 88 citations

    2

    h-index

  3. AF
    Andrew Fitzgibbon

    Microsoft Research (United Kingdom), United Kingdom

    2 publications · 88 citations

    2

    h-index

  4. CR
    Carsten Rother

    Microsoft Research (United Kingdom), United Kingdom

    2 publications · 88 citations

    2

    h-index

  5. SB
    Stefan Brückner

    TU Wien, Austria

    1 publications · 23 citations

    1

    h-index

1–5 of 75

Venues

  1. ACM Transactions on Graphics

    TOG · 2 publications · 247 citations

    2

    h-index

  2. IEEE Transactions on Medical Imaging

    1 publications · 165 citations

    1

    h-index

  3. Optics Express

    1 publications · 110 citations

    1

    h-index

  4. Proceedings of the AAAI Conference on Artificial Intelligence

    Conference · 1 publications · 33 citations

    1

    h-index

  5. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 35 citations

    1

    h-index

1–5