International Joint Conference on Artificial Intelligence · 1973 · 116 citations · 7 references
ComputingComputer ScienceMathematicsAlgorithmsOptimizationTheory Of ComputationCombinatorial OptimizationComputational ComplexityDiscrete OptimizationDynamic ProgrammingGraph AlgorithmsShortest Path AlgorithmsAlgorithmic Graph TheoryDijkstra's AlgorithmShortest Path Problems
Additive AND/OR graphs are defined as AND/ OR graphs without circuits, which can be considered as folded AND/OR trees; i. e. the cost of a common subproblem is added to the cost as many times as the subproblem occurs, but it is computed only once. Additive AND/OR graphs are naturally obtained by reinterpreting the dynamic programming method in the light of the problem-reduction approach. An example of this reduction is given. A top-down and a bottom-up method are proposed for searching additive AND/OR graphs. These methods are, respectively, extensions of the arrow method proposed by Nilsson for searching AND/OR trees and Dijkstra's algorithm for finding the shortest path. A proof is given that the two methods find an optimal solution whenever a solution exists.
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A note on two problems in connexion with graphs
E. Dijkstra · Numerische Mathematik · 1959 · 23.8K citations
Donald E. Knuth · Acta Informatica · 1971 · 448 citations