Trinity's Access to Research Output (TARA) (Trinity College Dublin) · 2004 · 17 citations · 7 references
Open access
ComputingAutonomous SystemsArtificial IntelligenceKnowledge RepresentationNarrative TheoryAgent-based SimulationGame PlayingInteractive StorytellingNarrative DesignNarrative StructureStory StructureAdaptive Narrative SystemsAdventure TalesComputational Narrative GenerationComputational Social SimulationComputational StorytellingGame StorytellingGame-based StorytellingSocial Simulation
This paper is a description of our work in creating a story director agent which utilises AI techniques. The story director controls the storyline in an adventure computer game, with the player controlling the hero character, and the story director reacting to the player's actions. The story is told through subplot-level plans being formulated with a case-based planner, and a social simulation system that the story director is 'plugged in to', allowing consistent logical stories while allowing for player freedom. The system has been named OPIATE – Open-ended Proppian Interactive Adaptive Tale Engine.
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Minstrel: a computer model of creativity and storytelling
Raymond Scott Turner · 1993 · 199 citations
Interactive drama on computer : beyond linear narrative
Nicolas Szilas · 1999 · 90 citations
a morphological approach to interactive storytelling
Dieter Grasbon · 2001 · 77 citations
Humanities, Linguistics, Drama +13