International Joint Conference on Artificial Intelligence · 2005 · 23 citations · 8 references
EngineeringObservable GamesGame TheoryComputational ComplexityComputational Game TheoryProbabilistic OntologyState Space SearchKnowledge DiscoveryComputer ScienceGamesAlgorithmic Information TheoryNon-deterministic GameObservable FormBelief StateAutomated ReasoningFormal MethodsBusinessKnowledge CompilationAlgorithmic Game Theory
The paper reports on new algorithms for solving partially observable games. Whereas existing algorithms apply AND-OR search to a tree of blackbox belief states, our incremental versions treat uncertainty as a new search dimension, examining the physical states within a belief state to construct solution trees incrementally. On a newly created database of checkmate problems for Kriegspiel (a partially observable form of chess), incrementalization yields speedups of two or more orders of magnitude on hard instances.
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Artificial intelligence: a modern approach
Choice Reviews Online · 1995 · 22.2K citations · Full text
GIB: Steps Toward an Expert-Level Bridge-Playing Program
Matthew L. Ginsberg · 1999 · 110 citations