IEEE Open Journal of the Communications Society · 2023 · 16 citations · 28 references
ComputingInformation TechnologyMachine LearningMarkov Decision ProcessesMobile ComputingPartially Observable Markov Decision ProcessesReinforcement Learning6G Mobile Networks6G NetworksAgent LearningAgent Reinforcement LearningMarkov Decision ModelsMarkov Decision Process SchedulingMulti-agent LearningPartially Observable Reinforcement Learning
The upcoming sixth generation (6G) mobile networks require integration between terrestrial mobile networks and non-terrestrial networks (NTN) such as satellites and high altitude platforms (HAPs) to ensure wide and ubiquitous coverage, high connection density, reliable communications and high data rates. The main challenge in this integration is the requirement for line-of-sight (LOS) communication between the user equipment (UE) and the satellite. In this paper, we propose a framework based on actorcritic reinforcement learning and generative models for LOS estimation and traffic scheduling on multiple links connecting a user equipment to multiple satellites in 6G-NTN integrated networks. The agent learns to estimate the LOS probabilities of the available channels and schedules traffic on appropriate links to minimise end-to-end losses with minimal bandwidth. The learning process is modelled as a partially observable Markov decision process (POMDP), since the agent can only observe the state of the channels it has just accessed. As a result, the learning agent requires a longer convergence time compared to the satellite visibility period at a given satellite elevation angle. To counteract this slow convergence, we use generative models to transform a POMDP into a fully observable Markov decision process (FOMDP). We use generative adversarial networks (GANs) and variational autoencoders (VAEs) to generate synthetic channel states of the channels that are not selected by the agent during the learning process, allowing the agent to have complete knowledge of all channels, including those that are not accessed, thus speeding up the learning process. The simulation results show that our framework enables the agent to converge in a short time and transmit with an optimal policy for most of the satellite visibility period, which significantly reduces end-to-end losses and saves bandwidth. We also show that it is possible to train generative models in real time without requiring prior knowledge of the channel models and without slowing down the learning process or affecting the accuracy of the models.
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Auto-Encoding Variational Bayes
Diederik P. Kingma, Max Welling · UvA-DARE (University of Amsterdam) · 2013 · 15.6K citations · Full text
Generative adversarial networks
Ian Goodfellow, Jean Pouget-Abadie, Mehdi Mirza et al. · Communications of the ACM · 2020 · 13.6K citations · Full text