Computer Aided Surgery · 2002 · 39 citations · 15 references
DentistryPlastic SurgerySurgeryCleft Lip SurgeryCleft Palate SurgeryCraniofacial Surgery3D AnimationCleft Lip RepairCleft Palate AnatomyCleft Palate ReconstructionMedical AnimationSurgical VisualizationComputer-aided Reconstructive SurgeryComputer-aided Surgical SimulationComputer-generated AnimationMedical Procedure AnimationSurgical AnimationThree-dimensional Anatomical ModelsThree-dimensional Medical AnimationThree-dimensional Surgical Simulation
Objective: Three-dimensional (3D) computer animation is not commonly used to illustrate surgical techniques. This article describes the surgery-specific processes that were required to produce animations to teach cleft lip and palate surgery.Materials and Methods: Three-dimensional models were created using CT scans of two Chinese children with unrepaired clefts (one unilateral and one bilateral). We programmed several custom software tools, including an incision tool, a forceps tool, and a fat tool.Results: Three-dimensional animation was found to be particularly useful for illustrating surgical concepts. Positioning the virtual “camera” made it possible to view the anatomy from angles that are impossible to obtain with a real camera. Transparency allows the underlying anatomy to be seen during surgical repair while maintaining a view of the overlaying tissue relationships. Finally, the representation of motion allows modeling of anatomical mechanics that cannot be done with static illustrations. The animations presented in this article can be viewed on-line at http://www.smiletrain.org/programs/virtual_surgery2.htm.Conclusions: Sophisticated surgical procedures are clarified with the use of 3D animation software and customized software tools. The next step in the development of this technology is the creation of interactive simulators that recreate the experience of surgery in a safe, digital environment.
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Morphometric Tools for Landmark Data: Geometry and Biology.
R. A. Reyment, Fred L. Bookstein · Biometrics · 1992 · 2.8K citations
Michael J. Ackerman · Proceedings of the IEEE · 1998 · 722 citations
Computing, Anatomy, Visualization +17