2021 · 74 citations · 76 references
ComputingDesignHuman-computer InteractionInteraction DesignUser Experience DesignAugmented RealityEmbodied InteractionGesture InteractionGesture-based InteractionInteraction Design For Augmented RealityMultimodal InteractionAugmented Reality AuthoringFreehand InteractionGesture-based User InterfacesHand InteractionTemporal ContextUser Study EvaluationVisual ProgrammingVisual Programming For Design
Freehand gesture is an essential input modality for modern Augmented Reality (AR) user experiences. However, developing AR applications with customized hand interactions remains a challenge for end-users. Therefore, we propose GesturAR, an end-to-end authoring tool that supports users to create in-situ freehand AR applications through embodied demonstration and visual programming. During authoring, users can intuitively demonstrate the customized gesture inputs while referring to the spatial and temporal context. Based on the taxonomy of gestures in AR, we proposed a hand interaction model which maps the gesture inputs to the reactions of the AR contents. Thus, users can author comprehensive freehand applications using trigger-action visual programming and instantly experience the results in AR. Further, we demonstrate multiple application scenarios enabled by GesturAR, such as interactive virtual objects, robots, and avatars, room-level interactive AR spaces, embodied AR presentations, etc. Finally, we evaluate the performance and usability of GesturAR through a user study.
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Proceedings of IEEE International Conference on Computer Vision
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Computing, Computer Science, Design +17