Journal of Computer Science Research · 2020 · 20 citations · 3 references
ComputingComputer SystemsDistributed SystemsSpatial AnalysisSpatial ModelingAgent-based ModelingDistributed ComputingSpatial Network StructureSpatial SimulationComputational Social SimulationMulti-agent SimulationParallel Pattern MatchingPattern MatchingSocial SimulationSpatial Interaction NetworksSpatial Navigation DesignSpatial Networks
The paper describes the use of invented, developed, and tested in different countries of the high-level spatial grasp model and technology capable of solving important problems in large social systems, which may be represented as dynamic, self-evolving and distributed social networks. The approach allows us to find important solutions on a holistic level by spatial navigation and parallel pattern matching of social networks with active self-propagating scenarios represented in a special recursive language. This approach effectively hides inside the distributed and networked language implementation traditional system management routines, often providing hundreds of times shorter and simpler high-level solution code. The paper highlights the demands to efficient simulation of social systems, briefs the technology used, and provides some programming examples for solutions of practical problems.
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Mobile Processing in Distributed and Open Environments
Adam Wong · Computer Communications · 2000 · 89 citations
Social system as complex networks
Gourab Ghoshal, Giuseppe Mangioni, Ronaldo Menezes et al. · Social Network Analysis and Mining · 2014 · 11 citations · Full text