2003 · 15 citations · 5 references
Cluster ComputingEngineeringComputer Graphic TechniqueDistributed Virtual WindtunnelData VisualizationVisualization (Data Visualization)Corresponding VisualizationVirtual RealityDistributed EnvironmentSystems EngineeringComputational VisualizationParallel ComputingInteractive Computer GraphicNetwork VirtualizationVisualization (Cognitive Psychology)Visualization DataComputer ScienceVisualization (Biomedical Imaging)Parallel VisualizationDistributed ComputingCloud ComputingDistributed Virtual EnvironmentMotion GraphicsSystem Software
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the visualizations is performed on a Convex C3240 computer and the visualization data are transferred over a high-speed network to a Silicon Graphics Iris workstation for rendering. A boom-mounted six-degree-of-freedom head-position-sensitive stereo CRT (cathode ray tube) system is used for display. A hand-position-sensitive glove controller is used for controlling various tracers (e.g., 'smoke') for the visualization of the flow. User commands are sent to the Convex, which interprets these commands and computes the corresponding visualization. With this architecture, several users may share and cooperatively control the visualization generated by the Convex. The distributed architecture is also interesting to those using conventional screen and mouse interfaces.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Implementing remote procedure calls
Andrew Birrell, Bruce Jay Nelson · ACM Transactions on Computer Systems · 1984 · 1.8K citations · Full text