Multimedia Tools and Applications · 2021 · 11 citations · 30 references
ComputingVisualizationComputer GraphicsPsychoacousticsReal-time RenderingAnimationAnimation RenderingAcoustic Feature ExtractionAudio-driven AnimationComputer-generated AnimationInteractive Animation GenerationPitch DeterminationVideo Generation
Abstract This paper proposes a novel, lightweight method to generate animated graphical interchange format images (GIFs) using the computational resources of a client device. The method analyzes an acoustic feature from the climax section of an audio file to estimate the timestamp corresponding to the maximum pitch. Further, it processes a small video segment to generate the GIF instead of processing the entire video. This makes the proposed method computationally efficient, unlike baseline approaches that use entire videos to create GIFs. The proposed method retrieves and uses the audio file and video segment so that communication and storage efficiencies are improved in the GIF generation process. Experiments on a set of 16 videos show that the proposed approach is 3.76 times more computationally efficient than a baseline method on an Nvidia Jetson TX2. Additionally, in a qualitative evaluation, the GIFs generated using the proposed method received higher overall ratings compared to those generated by the baseline method. To the best of our knowledge, this is the first technique that uses an acoustic feature in the GIF generation process.
30
librosa: Audio and Music Signal Analysis in Python
Brian McFee, Colin Raffel, Dawen Liang et al. · Proceedings of the Python in Science Conferences · 2015 · 2.9K citations · Full text
Fixing Weight Decay Regularization in Adam
Ilya Loshchilov, Frank Hutter · 2018 · 1.1K citations
Joakim Andén, Stéphane Mallat · IEEE Transactions on Signal Processing · 2014 · 653 citations · Full text
Computing, Musicology, Acoustics +16