Publication | Closed Access
Designing Gaming Wearables: From Participatory Design to Concept Creation
19
Citations
29
References
2021
Year
Unknown Venue
Participatory DesignEngineeringDesignUser ExperienceDesign ThinkingEducationDesign ScienceHuman-computer InteractionDesign ProcessPd WorkshopsUser-centered DesignUser Interface DesignHuman-centered DesignTechnologyGame DesignMainstream Gaming
In this pictorial, we depict our design process on gaming wearables starting from participatory design workshops to concept creation. Wearables possess strong qualities for gaming such as performativity, sociality and interactivity. However, it is an emergent field and there is a dearth of design knowledge especially when it comes to designing wearables for mainstream gaming platforms such as game consoles. Our aim is to explore this field elaborately with a research through design approach and also clearly exemplify how our design process progressed through different phases. Our results, apart from helping wearables designers to understand critical features for mainstream gaming, will also demonstrate the techniques and methods for extracting knowledge from PD workshops and incorporating it in a conceptual design phase.
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