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Publication | Open Access

Feasibility Analysis of VR Technology in Physical Education and Sports Training

26

Citations

14

References

2020

Year

Abstract

VR technology can simulate the complex environment; break through the limitations of traditional physical education curriculum on sports venues, equipment, safety and other aspects. It can provide scientific and accurate guidance for learners and obtain more technical knowledge by visualizing the complex and abstract sports theoretical knowledge. Compared with the traditional sports teaching activities, virtual reality technology can not only simulate the sports scene by generating VR panorama. On this basis, it can effectively improve learners’ enthusiasm and motor skills. At present, due to the immaturity of VR technology and the high price of related equipment, people are cautious about the use of VR technology, so VR technology has not been popularized in education. In view of this situation, this paper studies whether VR technology can be effectively applied to physical education teaching and sports training. This paper is divided into four parts: the first part is the research of VR panorama; the second part is the research of VR video; the third part is the application of VR technology in physical education; the fourth part is the investigation. It is found that VR, as a new technology, has great application potential. As long as it is scientifically and reasonably used, VR can greatly promote the improvement of sports scene and the level of sports.

References

YearCitations

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