Publication | Closed Access
The role of perceived enjoyment and perceived informativeness in assessing the acceptance of AR wearables
265
Citations
48
References
2020
Year
Customer SatisfactionUser PerceptionAssistive TechnologyBehavioral Decision MakingTechnology Acceptance ModelInteractive MarketingVirtual RealityManagementUser ExperienceBusinessUser AcceptanceTechnology AdoptionHuman-computer InteractionAr WearablesPerceived EnjoymentCommunicationTechnologyMarketing
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|---|---|---|
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