Concepedia

Publication | Closed Access

SONG: Approximate Nearest Neighbor Search on GPU

91

Citations

61

References

2020

Year

Abstract

Approximate nearest neighbor (ANN) searching is a fundamental problem in computer science with numerous applications in (e.g.,) machine learning and data mining. Recent studies show that graph-based ANN methods often outperform other types of ANN algorithms. For typical graph-based methods, the searching algorithm is executed iteratively and the execution dependency prohibits GPU adaptations. In this paper, we present a novel framework that decouples the searching on graph algorithm into 3 stages, in order to parallel the performance-crucial distance computation. Furthermore, to obtain better parallelism on GPU, we propose novel ANN-specific optimization methods that eliminate dynamic GPU memory allocations and trade computations for less GPU memory consumption. The proposed system is empirically compared against HNSW–the state-of-the-art ANN method on CPU–and Faiss–the popular GPU-accelerated ANN platform–on 6 datasets. The results confirm the effectiveness: SONG has around 50-180x speedup compared with single-thread HNSW, while it substantially outperforms Faiss.

References

YearCitations

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