Publication | Closed Access
A virtual reality game for cognitive impairment screening in the elderly: a user perspective
22
Citations
16
References
2019
Year
Unknown Venue
AgingCandidate SolutionEducationAccessible GameOwn Vr EnvironmentVirtual RealityImmersive TechnologyAugmented Reality GameGame DesignCognitive ScienceAssistive TechnologyGeriatricsReal Social ProblemDesignElderly CareIntelligent Virtual EnvironmentRehabilitationMulti-user VrUser PerspectiveVirtual Reality GameNursingDementiaCognitive Impairment ScreeningHuman-computer InteractionMedicineTreatment
Today, there are 50 million people who have dementia worldwide, that is a new case every3 seconds and more than 152 million cases expected in 2050. Aging-related morbidity is a real social problem making screening a significant challenge. Early diagnosis and management would improve the quality of life offered to the patient and those around him and reduce the economic and social consequences of dementia. The traditional paper-and-pencil approach does not sufficiently reflect the daily reality of the person and what they can accomplish. So, we designed our own VR environment as a candidate solution to the problem.
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