Health & Place · 2019 · 45 citations · 33 references
MusicEnvironmental PsychologyLandscape ArchitectureSensory ExperiencesSound DesignSocial SciencesVirtual RealityImmersive ExperiencesImmersive TechnologyVisible RealmUser ExperienceSoundscapesSmell TechnologiesSound ArtVisual CultureSoundscapeNatural EnvironmentsVirtual SpaceHuman-computer InteractionExploring NatureArts
This article draws on an AHRC/EPSRC funded project called 'A Sense of Place: Exploring nature and wellbeing through the non-visual senses'. The project used sound and smell technologies, as well as material textures and touch, to ask: what does 'wellbeing' mean for people in relation to the non-visual aspects of nature, and how might technology play a role in promoting it (if at all)? This article takes recorded sound as a case study. It argues that recorded soundscapes should be understood on their own terms rather than as 'less than' or a simulation of natural environments. They have specific value in creating space for imagination, particularly when delivered with care and as part of the co-creation of sensory experience. Overall, the article argues that the value of emerging immersive technologies is not to simulate nature better. An 'immersive experience' is richest when it allows for - and reveals - the nuances and complexities of individual responses to natural environments.
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Giuseppe Carrus, Massimiliano Scopelliti, Raffaele Lafortezza et al. · Landscape and Urban Planning · 2014 · 791 citations
Simon Rycroft, David Matless · Garden History · 2000 · 527 citations