2019 · 49 citations · 17 references
ComputingComputer ScienceAssistive TechnologyHuman-computer InteractionVisual AttentionAugmented RealityBrain-computer InterfacesEye-movement ControlGaze PerceptionHead-eye CoordinationHead-mounted Display SystemsAttentionAugmented Reality InterfacesEye Gaze TechnologyEye Tracking IntegrationGaze ControlGaze-driven InteractionSmart Home Assistive SystemsSmart Home Interaction
We investigate the integration of eye-tracking and a Brain-Computer Interface into an Augmented Reality system to control a smart home environment. Through a head-mounted display, we present context-dependent control elements which the user selects by directing attention towards them. We show that the combination of both modalities leads to the most robust detection of selections and an interface which is accepted by its users.
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