Face De-Occlusion Using 3D Morphable Model and Generative Adversarial Network

Xiaowei Yuan, In Kyu Park

2019 · 50 citations · 29 references

Concepts

TL;DR

Recent 3D morphable models enable photorealistic 3D face reconstruction, but occlusion by glasses, masks, or hands blocks landmark and shading capture, rendering the reconstructed models unusable. The study introduces a novel approach that restores de‑occluded face images by inversely applying a 3D morphable model together with a generative adversarial network. The method employs the 3DMM as a geometric prior and guides a global‑local adversarial convolutional neural network, using the 3DMM to define the face region for the local discriminator. Experiments demonstrate that the algorithm robustly removes diverse occlusions under varying poses and illumination while accurately reconstructing the 3D face model with de‑occluded textures.

Abstract

In recent decades, 3D morphable model (3DMM) has been commonly used in image-based photorealistic 3D face reconstruction. However, face images are often corrupted by serious occlusion by non-face objects including eyeglasses, masks, and hands. Such objects block the correct capture of landmarks and shading information. Therefore, the reconstructed 3D face model is hardly reusable. In this paper, a novel method is proposed to restore de-occluded face images based on inverse use of 3DMM and generative adversarial network. We utilize the 3DMM prior to the proposed adversarial network and combine a global and local adversarial convolutional neural network to learn face de-occlusion model. The 3DMM serves not only as geometric prior but also proposes the face region for the local discriminator. Experiment results confirm the effectiveness and robustness of the proposed algorithm in removing challenging types of occlusions with various head poses and illumination. Furthermore, the proposed method reconstructs the correct 3D face model with de-occluded textures.

References

29