Journal of Physics Conference Series · 2019 · 10 citations · 3 references
MedicineAnatomyMedical Education3D ModelingHuman AnatomyVirtual Reality In EducationImmersive Learning EnvironmentsMedical Education ApplicationsVirtual RealityVirtual Reality In MedicineAnatomy EducationMedical Anatomy EducationThree-dimensional Anatomical ModelsVirtual Reality EducationVirtual Reality InterfacesVirtual Reality Learning EnvironmentsVirtual Reality Simulation
Abstract Anatomy is the branch of biological science in medical education that focuses on structured parts of living things, especially the human body. This subject is quite difficult to learn especially if only done by reading a book. Technological developments, especially applications based on 3 dimensions, are expected to help the learning process of this science subject. In this study, we proposed the use of virtual reality (VR) with an assigned controller as a tool for studying anatomy. With VR along with the controller, users experienced immersive experience while studying anatomy that they cannot get through learning by reading books only.
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Virtual Reality to teach anatomy
Marta Fairén, Mariona Farrés, Jordi Moyés et al. · UPCommons institutional repository (Universitat Politècnica de Catalunya) · 2017 · 30 citations · Full text
Anatomy learning system on human skeleton using Leap Motion Controller
F Nainggolan, B Siregar, Fahmi Fahmi · 2016 · 18 citations
Medicine, Anatomy, Medical Education +15