2019 · 48 citations · 27 references
Social SciencesDesignPsychologyAdolescent HealthGroup WorkHuman-centered DesignExperience DesignOnline CommunitiesParticipatory DesignStress ManagementVirtual CommunitiesAdolescent GroupsAsynchronous Online CommunicationEmotionally Supportive DesignOnline Community InteractionSelective DisclosureSocial WellbeingStressful ExperienceSubjective Wellbeing
Teenagers have unique needs for mental wellbeing that can be supported by interactive technologies. Teens also have valuable input in the design of technology, so designers and researchers must seek new methods for involving them in the design process. We enrolled 23 unacquainted teenagers in an Asynchronous Remote Communities (ARC) study consisting of two private online groups. Teens participated in 10 weekly design activities on stress management across three months. We found that teens sought support from technology tailored to their perception of control in stressful contexts, developing sense of self, and varying social needs, including asking for no intervention from others. Teens appreciated that the ARC design experience allowed for flexibility in participation and supported selective disclosure. However, there were limited interactions between teenagers online. Reflecting on our study, we provide design implications for tools to support teenager mental health and discuss how the ARC method can be adapted for designing with teenagers.
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A Global Measure of Perceived Stress
Sheldon Cohen, Robin Mermelstein · Journal of Health and Social Behavior · 1983 · 32.4K citations
Flourish: a visionary new understanding of happiness and well-being
Choice Reviews Online · 2011 · 5.6K citations
Kathleen Kara Fitzpatrick, Alison Darcy, Molly Vierhile · JMIR Mental Health · 2017 · 2.5K citations · Full text
Adolescence and the social determinants of health
Russell Viner, Elizabeth M. Ozer, Simon Denny et al. · The Lancet · 2012 · 2.2K citations
Public Health, Human Development, Adolescent Development +11