Publication | Open Access
Designing for Digital Wellbeing
74
Citations
17
References
2019
Year
Unknown Venue
EngineeringDigital Wellbeing FeaturesEducationUser-centered DesignProblematic Smartphone UseCommunicationDigital HealthCyberpsychologyTelehealthDigital Wellbeing MeansDesignUser ExperienceHuman-centered DesignPositive ComputingSocial ComputingTechnological AddictionDesign ThinkingHuman-computer InteractionTechnology DependencyDigital InequalityTechnologyDigital SustainabilityDigital Wellbeing
Traditionally, many consumer-focused technologies have been designed to maximize user engagement with their products and services. More recently, many technology companies have begun to introduce digital wellbeing features, such as for managing time spent and for encouraging breaks in use. These are in the context of, and likely in response to, renewed concerns in the media about technology dependency and even addiction. The promotion of technology abstinence is also increasingly widespread, e.g., via digital detoxes. Given that digital technologies are an important and valuable feature of many people's lives, digital wellbeing features are arguably preferable to abstinence. However, how these are defined and designed is something that needs to be explored further. In this one-day workshop we welcome both industry and academic participants to discuss what digital wellbeing means, who is responsible for it, and whether and how we should design for it going forward.
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