IEEE Journal on Emerging and Selected Topics in Circuits and Systems · 2019 · 100 citations · 34 references
ComputingVision ScienceComputer VisionImmersive VisualizationInteractive MediaLive Streaming PerformanceMotion Estimation360-Degree VideoMultimedia Service AdaptationSegment DurationStandard Deviation ReductionStreaming Of 360-Degree VideoViewport Adaptation
In this paper, we propose a new adaptation approach for viewport-adaptive streaming of 360-degree videos over the Internet. The proposed approach is able to systematically decide versions of tiles according to user head movements and network conditions by taking into account not only viewport estimation errors, but also users head movements in each segment duration. The experimental results show that the proposed approach can effectively adapt 360-degree videos to both varying network conditions and user's head movements. Compared to existing approaches, the proposed approach can improve the average viewport quality by up to 3.8 dB and reduce the standard deviation of the viewport quality by up to 1.1 dB. Also, the impacts of the segment duration and the buffer size are investigated. It is found that long segment durations and large buffer sizes have significant impacts on the performances of tile selection methods.
34
Luigi Rizzo · ACM SIGCOMM Computer Communication Review · 1997 · 896 citations
A Framework to Evaluate Omnidirectional Video Coding Schemes
Matt Yu, Haricharan Lakshman, Bernd Girod · 2015 · 439 citations
Optimizing 360 video delivery over cellular networks
Feng Qian, Lusheng Ji, Bo Han et al. · 2016 · 412 citations
Viewport-adaptive navigable 360-degree video delivery
2017 · 264 citations · Full text
Lan Xie, Zhimin Xu, Yixuan Ban et al. · 2017 · 261 citations