Concepedia

Publication | Open Access

Augmented Reality and Virtual Reality in Education. Myth or Reality?

493

Citations

5

References

2019

Year

TLDR

Augmented and virtual reality, once limited by constraints, have become increasingly viable due to advances in affordable hardware and software, promising new teaching models that align with 21st‑century learning needs and are poised to reinvent education. This study explains the drivers behind the recent resurgence of AR and VR and argues that their adoption in education will soon become a reality.

Abstract

Augmented Reality and Virtual Reality are not new technologies. But several constraints prevented their actual adoption. Recent technological progresses added to the proliferation of affordable hardware and software have made AR and VR more viable and desirable in many domains, including educa-tion; they have been relaunched with new promises previously unimaginable. The nature of AR and VR promises new teaching and learning models that better meet the needs of the 21st century learner. We’re now on a path to re-invent education. 
 This work consists of explaining the reasons behind the new rise of AR and VR and why their actual adoption in education will be a reality in a near fu-ture.

References

YearCitations

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