EURASIP Journal on Image and Video Processing · 2018 · 35 citations · 10 references
EducationKinesiologySports MedicineErgonomicsPhysical ActivitySports RehabilitationAthletic PerformancePhysical ErgonomicsPhysical FitnessPhysical RehabilitationStrength TrainingVirtual RealityBody Composition MeasurementEfficiencyEnduranceErgonomics For Virtual EnvironmentsHealth-related Physical FitnessTrainingTraining Program DesignVirtual Training Environments
The purpose of this study is to find out the effect of sports virtual training with applied sports science and information and communication technology (ICT) for adults. We have developed a 4-week workout program that focuses on improving basic endurance, strength, and function. The experiment is to derive the kinematic data for ergonomic evaluation of indoor sports device combined with a virtual image and to compare and evaluate the pre- and post-body composition. Twenty-one participants were selected, and each training program was conducted considering individual differences and levels. Results showed that 4-week sports virtual reality (VR) training program developed in this study turned out to be appropriate as a sport VR training one to improve body composition and health. Although it is difficult to generalize the effect to all human, it is meaningful to study some ways of reducing the heterogeneity and improving the training efficiency in the situation where the sports VR system is gradually being applied to the exercise.
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JOURNAL OF SPORTS SCIENCE & MEDICINE
Mauri Kallinen · 2005 · 1.5K citations
Kosuke Nakazato, Peter Scheiber, Erich Müller · Sports Engineering · 2013 · 19 citations