arXiv (Cornell University) · 2018 · 36 citations · 13 references
ComputingAutonomous SystemsComputer ScienceArtificial IntelligenceMachine LearningMarkov Decision ProcessesAttention NetworksDeep LearningIntelligent AgentsMulti-agent SystemsPolicy LearningReinforcement LearningAttentionDeep Reinforcement LearningGraph-based Multi-agent LearningLearning In Multi-agent SystemsMulti-agent LearningMulti-agent Reinforcement LearningReinforcement Learning In Games
Over recent years, deep reinforcement learning has shown strong successes in complex single-agent tasks, and more recently this approach has also been applied to multi-agent domains. In this paper, we propose a novel approach, called MAGnet, to multi-agent reinforcement learning (MARL) that utilizes a relevance graph representation of the environment obtained by a self-attention mechanism, and a message-generation technique inspired by the NerveNet architecture. We applied our MAGnet approach to the Pommerman game and the results show that it significantly outperforms state-of-the-art MARL solutions, including DQN, MADDPG, and MCTS.
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Computing, Computer Science, Physics +17