Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2018 · 19 citations · 24 references
HumanitiesAutonomous SystemsNarrative StudiesNarrative TheoryNarratologyIdea GenerationInteractive NarrativeAlgorithmic StorytellingCharacter IntentionalityComputational Narrative GenerationGame-based Story GenerationInteractive Scenario DesignNarrative Decision-makingScenario RepresentationStory State Modeling
In this paper we present two studies supporting a plan-based model of narrative generation that reasons about both intentionality and belief. First we compare the believability of agent plans taken from the spaces of valid classical plans, intentional plans, and belief plans. We show that the plans that make the most sense to humans are those in the overlapping regions of the intentionality and belief spaces. Second, we validate the model’s approach to representing anticipation, where characters form plans that involve actions they expect other characters to take. Using a short interactive scenario we demonstrate that players not only find it believable when NPCs anticipate their actions, but sometimes actively anticipate the actions of NPCs in a way that is consistent with the model.
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Collaborative plans for complex group action
Barbara J. Grosz, Sarit Kraus · Artificial Intelligence · 1996 · 970 citations · Full text
Statistical methods for psychology
2007 · 569 citations