Publication | Closed Access
Shared Coded Picture Technique for Tile-Based Viewport-Adaptive Streaming of Omnidirectional Video
20
Citations
14
References
2018
Year
High Decoding ComplexityMcts-based MethodEngineeringMultimedia Signal ProcessingOmnidirectional VideoVideo Coding FormatVirtual RealityComputer EngineeringExtended RealityTile-based Viewport-adaptive Streaming3D VideoMultimedia DeliveryVideo TransmissionVideo AdaptationComputer VisionTile Set
Tile-based viewport-adaptive streaming methods have been used in delivering omnidirectional video for virtual reality applications. In these methods, the 360° video is encoded in multiple quality versions by using the motion constrained tile set (MCTS) technique. A set of high-quality and low-quality tiles, corresponding to viewport and non-viewport areas, respectively, are selected and transmitted to the user. However, these methods require frequent intra random access points to ensure seamless viewport switching capability, very high decoding complexity, or a multi-layer coding scheme. The frequent intra random access points include very high bitrate in viewport switching points. The high decoding complexity and multi-layer decoder requirements are not aligned with the omnidirectional media format (OMAF) standard. Such requirements make these methods sub-optimal or impractical for streaming the omnidirectional video. This paper studies the current tile-based solutions for delivering the omnidirectional content. Moreover, the OMAF-compliant shared coded picture (SCP)-based scheme is proposed in this paper for streaming the omnidirectional video. The core concept of the SCP-based method is to manipulate the switching point pictures in a way that the frequent intra-coded pictures are no longer required for the viewport switching operations between different quality versions of the content. The experiments illustrated that the SCP-based method outperforms the MCTS-based method on average by 11% to 14% in terms of streaming bitrate reduction with only 4% extra decoding complexity.
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