2017 · 13 citations · 25 references
ArtsDesignGraphic DesignInteractive Design SystemsVisual DesignExperience DesignIcon DesignImage EditingInteractive Design ToolsMobile User ExperienceGpu-based RenderingHuman-computer Collaboration In DesignMobile App TestingPlatform-independent ModelsStylizationTestingUser-generated ImagesVisual Stylization
With the continuous advances of mobile graphics hardware, high-quality image stylization is becoming feasible and increasingly used in casual creativity apps. The creative expression facilitated by these mobile apps, however, is typically limited with respect to the usage and application of pre-defined visual styles, which ultimately do not include their design and composition---an inherent requirement of prosumers. We present ProsumerFX, a GPU-based app that enables to interactively design parameterizable image stylization components on-device by reusing building blocks. Furthermore, the presentation of the effects can be customized by modifying the icons, names, and order of parameters and presets. Thereby, the customized visual styles are defined as platform-independent effects and can be shared with other users via a web-based platform and database. Together with the presented mobile app, this system approach supports collaborative works for designing visual styles, including their rapid prototyping, A/B testing, publishing, and distribution. Thus, it satisfies the needs for creative expression of both professionals as well as the general public.
25
Production, Consumption, Prosumption
George Ritzer, Nathan Jurgenson · Journal of Consumer Culture · 2010 · 2K citations
Johannes Kopf, Michael F. Cohen, Dani Lischinski et al. · ACM Transactions on Graphics · 2007 · 827 citations
Holger Winnemöller, Sven C. Olsen, Bruce Gooch · ACM Transactions on Graphics · 2006 · 539 citations