Publication | Closed Access
Improved Lower Bounds for Graph Edit Distance
29
Citations
24
References
2017
Year
EngineeringGraph TheoryData ScienceStructural Graph TheoryLower BoundAccurate Lower BoundComputational ComplexityGraph MatchingGraph AlgorithmComputer ScienceDiscrete MathematicsMetric Graph TheoryCombinatorial OptimizationComputational GeometryApproximation TheoryLower Bounds
The problem of deriving lower and upper bounds for the edit distance between undirected, labeled graphs has recently received increasing attention. However, only one algorithm has been proposed that allegedly computes not only an upper but also a lower bound for non-uniform edit costs and incorporates information about both node and edge labels. In this paper, we demonstrate that this algorithm is incorrect. We present a corrected version BRANCH that runs in O(n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> Δ <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> + n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> ) time, where Δ is the maximum of the maximum degrees of input graphs G and H. We also develop a speed-up BRANCHFAST that runs in O(n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> Δ <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> + n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> ) time and computes an only slightly less accurate lower bound. The lower bounds produced by BRANCH and BRANCHFAST are shown to be pseudo-metrics on a collection of graphs. Finally, we suggest an anytime algorithm BRANCHTIGHT that iteratively improves BRANCH's lower bound. BRANCHTIGHT runs in O(n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> Δ <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> + I(n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> Δ <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> + n <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> )) time, where the number of iterations I is controlled by the user. A detailed experimental evaluation shows that all suggested algorithms are Pareto optimal, that they are very effective when used as filters for edit distance range queries, and that they perform excellently when used within classification frameworks.
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