Publication | Closed Access
Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play
88
Citations
44
References
2017
Year
Social IdentityOnline GamesInterpersonal CommunicationOnline GamingSocial BehaviorSocial ComputingSociologySocial PsychologyVideo Game PlayArtsSocial InfluenceApplied Social PsychologyOnline-only FriendsSocial CapitalGame DesignSocial SciencesPlayer Experience
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