Concepedia

Publication | Open Access

Wayfinding and Glaucoma: A Virtual Reality Experiment

26

Citations

28

References

2017

Year

Abstract

Glaucoma patients performed significantly worse on allocentric-based wayfinding tasks conducted in a VR environment, suggesting visual field loss may affect the construction of spatial cognitive maps relevant to successful wayfinding. VR environments may represent a useful approach for assessing functional vision endpoints for clinical trials of emerging therapies in ophthalmology.

References

YearCitations

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