Publication | Open Access
Wayfinding and Glaucoma: A Virtual Reality Experiment
26
Citations
28
References
2017
Year
Glaucoma patients performed significantly worse on allocentric-based wayfinding tasks conducted in a VR environment, suggesting visual field loss may affect the construction of spatial cognitive maps relevant to successful wayfinding. VR environments may represent a useful approach for assessing functional vision endpoints for clinical trials of emerging therapies in ophthalmology.
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