Computational Visual Media · 2017 · 19 citations · 9 references
ArtsArchitectural VisualizationImmersive VisualizationProjection MappingRendering3D RenderingMixed RealityMixed Reality VisualizationDynamic Projection MappingDynamic RangeEnvironmental Light IntensityLight ProjectionMixed-reality ProjectionProjector SystemsProjector-camera SystemsReal-time Processing
Projection-based mixed reality is an effective tool to create immersive visualizations on real-world objects. Its wide range of applications includes art installations, education, stage shows, and advertising. In this work, we enhance a multi-projector system for dynamic projection mapping by handling various physical stray-light effects: interreflection, projector black-level, and environmental light in real time for dynamic scenes. We show how all these effects can be efficiently simulated and accounted for at runtime, resulting in significantly improved projection mapping results. By adding a global optimization step, we can further increase the dynamic range of the projection.
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Rendering synthetic objects into real scenes
Paul Debevec · 2008 · 975 citations
Modeling the interaction of light between diffuse surfaces
Cindy M. Goral, K. E. Torrance, Donald P. Greenberg et al. · 1984 · 813 citations
Architecture, Computational Engineering, Digital Rendering +15
Shader Lamps: Animating Real Objects With Image-Based Illumination
Ramesh Raskar, Greg Welch, Kok‐Lim Low et al. · 2001 · 326 citations · Full text