Publication | Closed Access
Designing Digital Mindfulness
56
Citations
13
References
2017
Year
Unknown Venue
EducationDigital Mindfulness ApplicationsUser-centered DesignCommunicationMindfulness InterventionComputer-mediated RealitySocial SciencesPsychologyVirtual RealityDigital HealthAffective ComputingImmersive TechnologyDigital MindfulnessMindfulness MeditationCognitive ScienceMeditationDesignUser ExperienceDigital Mindfulness FrameworkHuman-centered DesignMindfulnessDesign ThinkingHuman-computer InteractionMindfulness AppsHuman-centered Computing
The digital health and wellbeing movement has led to development of digital mindfulness applications that aim to help people to become mindful. In this paper we suggest a broad scheme for classifying and ordering apps intended to support mindfulness. This scheme consists of four levels of what we here term digital mindfulness. One crucial aspect of the fourth level is that artifacts at this level allow for what we term as presence-with and presence-in as opposed to presence-through, which occurs at the first three levels. We articulate our four levels along with specific design qualities through concrete examples of existing mindfulness apps and through research through design (RtD) work conducted with design fiction examples. We then use a working design case prototype to further illustrate the possibilities of presence-with and presence-in. We hope our four levels of digital mindfulness framework will be found useful by other researchers in discussing and planning the design of their own mindfulness apps and digital artifacts.
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