2008 · 15 citations · 7 references
ComputingComputer ScienceComputer GraphicsComputer VisionRenderingData CompressionImage CompressionImage SynthesisImage TextureLossy Data CompressionSource CodingBlock-based CompressionCompressionMultimedia CompressionTemporal ConsistencyTexture CompressionVideo Compression
In this paper a video coding scheme based on parametric compression of texture is proposed. Each macro block is characterized either as an edge block, or as a non edge block containing texture. The non edge blocks are coded by modeling them as an auto-regressive process (AR). By applying the AR model in spatio-temporal domain, we ensure both spatial as well as temporal consistency. Edge blocks are encoded using the standard H.264/AVC. The proposed algorithm achieves upto 54.52% more compression as compared to the standard H.264/AVC at similar visual quality.
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Texture synthesis by non-parametric sampling
Alexei A. Efros, Thomas Leung · 1999 · 3K citations
Martin Szummer, Rosalind W. Picard · 2002 · 318 citations · Full text
Improved H.264/AVC coding using texture analysis and synthesis
Patrick Ndjiki-Nya, B. Makai, G. Blattermann et al. · 2004 · 43 citations