Publication | Closed Access
Solid Propellant Grain Design and Burnback Simulation using a Minimum Distance Function
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Citations
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References
2005
Year
Unknown Venue
EngineeringFluid MechanicsMechanical EngineeringPropellant Surface BurnbackCombustion TheoryFuel ScienceCombustion EngineeringComputer-aided DesignComputational MechanicsPropellant Grain GeometryNumerical SimulationIn-cylinder FlowBurnback SimulationRocket EngineMinimum Distance FunctionSolid MechanicsTurbulent FlamePropulsionHeterogeneous CombustionAerospace EngineeringAerospace PropulsionMultiscale Modeling
DOI: 10.2514/1.22937 A fast computational method for simulating the evolution of the burning surface of a complex, three-dimensional solid rocket motor propellant grain has been developed using a signed minimum distance function. The minimum distance function is calculated using stereo-lithography surface information from a computer-aided-design file and propellant surface burnback is simulated by manipulation of the initial minimum distance function. Variable time steppingandmultiplespatialgridsfurtherreducecomputationtimerequirements. Resultsindicatethatthismethod gives adequate accuracy with acceptable computation time for time scales of the full motor burn. The resulting code (Rocgrain) allows for motor grain design by user-friendly commercial computer-aided-design programs and for coupling with internal flow codes. This enables a single geometric tool to be used for describing the propellant grain geometry for both grain design and internal flowfield analysis. The Rocgrain code can be coupled with a variety of flowfield codes ranging in complexity from simple zero-dimensional to more sophisticated computational fluid dynamics analysis (e.g., nonlinear acoustic instability).
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