Work and Play

Laurentiu Catalin Stanculescu, Alessandro Bozzon, Robert-Jan Sips, Geert‐Jan Houben

2016 · 61 citations · 22 references

Concepts

Abstract

In recent years, gamification, “the use of game design elements in non-game contexts”, has drawn the attention of an increasing number of scientists. Although several studies highlighted the benefits of gamification in many applications, its potential in the \emph{enterprise} environment still needs to be fully understood.

References

22