Eurographics · 2012 · 59 citations · 13 references
ComputingComputer ScienceVisualizationData VisualizationInformation VisualizationParallel ComputingData ParallelismGraphics Processing Unit ComputingGraphics Processing UnitsScalable VisualizationDistributed Visualization SystemsHigh-performance VisualizationParallel Graphics ArchitecturesParallel Visualization
Due to the wide variety of current and next-generation supercomputing architectures, the development of highperformance parallel visualization and analysis operators frequently requires re-writing the underlying algorithms for many different platforms. In order to facilitate portability, we have devised a framework for creating such operators that employs the data-parallel programming model. By writing the operators using only data-parallel primitives (such as scans, transforms, stream compactions, etc.), the same code may be compiled to multiple targets using architecture-specific backend implementations of these primitives. Specifically, we make use of and extend NVIDIA's Thrust library, which provides CUDA and OpenMP backends. Using this framework, we have implemented isosurface, cut surface, and threshold operators, and have achieved good parallel performance on two different architectures (multi-core CPUs and NVIDIA GPUs) using the exact same operator code. We have applied these operators to several large, real scientific data sets, and have open-source released a beta version of our code base.
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Sanjay Ghemawat · Communications of the ACM · 2008 · 18.5K citations · Full text
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