Proceedings of the IEEE Virtual Reality Annual International Symposium · 2009 · 60 citations · 15 references
MedicineVision ScienceVisual NeuroscienceVisual PerceptionVisual PsychophysicsHead-mounted Display SystemsImmersive MediaMotion PerceptionTracking SystemsVirtual RealityVisual ThresholdsDisplay LatencyLatency MinimizationMotion Detection ThresholdsSystem LatencyVisual Latency
As users of head-tracked head-mounted display systems move their heads, latency causes unnatural scene motion. We 1) analyzed scene motion due to latency and head motion, 2) developed a mathematical model relating latency, head motion, scene motion, and perception thresholds, 3) developed procedures to determine perceptual thresholds of scene-velocity and latency without the need for a head-mounted display or a low-latency system, and 4), for six subjects under a specific set of conditions, we measured scene-velocity and latency thresholds, and compared the relationship between these thresholds. Resulting PSEs and JNDs of latency thresholds are in the same range of Ellis and Adelstein. The results are a step toward enabling scientists and engineers to determine latency requirements before building immersive virtual environments using head-mounted display systems.
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Stanley Coren, Clare Porac, Lawrence M. Ward · Optometry and Vision Science · 1979 · 497 citations
Effect of latency on presence in stressful virtual environments
Michael Meehan, Sharif Razzaque, Mary C. Whitton et al. · 2003 · 244 citations
Robert Efron · Annals of the New York Academy of Sciences · 1967 · 164 citations