IEEE Transactions on Visualization and Computer Graphics · 2012 · 103 citations · 21 references
ComputingVisualizationComputer GraphicsInteractive VisualizationRenderingGraph DrawingGraph SimplificationInteractive GraphicsLarge Graph VisualizationLevel Of DetailScalable VisualizationAggregation-based VisualizationGraph Data ModelingGraph Data StructuresInteractive Graph DrawingInteractive Graph VisualizationLevel-of-detail Graph VisualizationNode AggregationScalable Graph Drawing
We propose a technique that allows straight-line graph drawings to be rendered interactively with adjustable level of detail. The approach consists of a novel combination of edge cumulation with density-based node aggregation and is designed to exploit common graphics hardware for speed. It operates directly on graph data and does not require precomputed hierarchies or meshes. As proof of concept, we present an implementation that scales to graphs with millions of nodes and edges, and discuss several example applications.
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