2014 · 69 citations · 11 references
ArtsDesignInteraction DesignInteractive MediaUser Experience DesignAudience Interaction DesignMobile Application DevelopmentMobile Human-computer InteractionMobile Interactive MediaMobile User ExperienceTelevision AudiencesInteractive Television AudiencesOnline Social InteractionSecond-screen AudiencesSecond-screen Media
The growing success of tablets and smartphones has shifted the focus of the interactive TV industry to the introduction of second screen applications. One example is second screen companion apps that offer extra information about a television program, often synchronized with what happens on screen. In this paper, we investigate a second screen companion app, from the perspective of the viewers and producers of such apps. Based on observations and interviews with viewers and producers, and actual usage data of a companion app from Google Analytics, we present several insights and recommendations for how to design companion apps related to ease of use, timing, social interaction, attention and added value.
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Dual device user interface design
Scott Robertson, Cathleen Wharton, Catherine A. Ashworth et al. · 1996 · 119 citations
Marian F. Ursu, Maureen Thomas, Ian Kegel et al. · ACM Transactions on Multimedia Computing Communications and Applications · 2008 · 88 citations
Making Interactive tv Easier to Use: Interface Design for a Second Screen Approach
Leon Cruickshank, Emmanuel Tsekleves, Roger Whitham et al. · The Design Journal · 2007 · 81 citations · Full text
Arts, Design, Interaction Design +16
Jan van Dijk, Loes de Vos · New Media & Society · 2001 · 75 citations