IEEE Transactions on Systems Man and Cybernetics Part B (Cybernetics) · 2004 · 103 citations · 29 references
ComputingComputer Science3D ModelingComputer VisionMachine Vision3D AnimationFace RecognitionVisual Tracking3D Face Recognition3D Visual TrackingPose TrackingTracking Performance Optimization
This paper addresses the three-dimensional (3-D) tracking of pose and animation of the human face in monocular image sequences using active appearance models. The major problem of the classical appearance-based adaptation is the high computational time resulting from the inclusion of a synthesis step in the iterative optimization. Whenever the dimension of the face space is large, a real-time performance cannot be achieved. In this paper, we aim at designing a fast and stable active appearance model search for 3-D face tracking. The main contribution is a search algorithm whose CPU-time is not dependent on the dimension of the face space. Using this algorithm, we show that both the CPU-time and the likelihood of a nonaccurate tracking are reduced. Experiments evaluating the effectiveness of the proposed algorithm are reported, as well as method comparison and tracking synthetic and real image sequences.
29
Matthew Turk, Alex Pentland · Journal of Cognitive Neuroscience · 1991 · 13.8K citations · Full text
Active Shape Models-Their Training and Application
T.F. Cootes, Chris Taylor, D. H. Cooper et al. · Computer Vision and Image Understanding · 1995 · 7.2K citations · Full text
A morphable model for the synthesis of 3D faces
Volker Blanz, Thomas Vetter · 1999 · 4.8K citations · Full text