2010 · 319 citations · 13 references
ComputingComputer ScienceMachine LearningNatural Language ProcessingUncertainty QuantificationAnnotationImage AnnotationImage LabelingLabeling SystemsAutomated AnnotationCrowdsourcingCrowdsourcing Decision-makingInter-annotator AgreementLabelingLabels
Labeling large datasets has become faster, cheaper, and easier with the advent of crowdsourcing services like Amazon Mechanical Turk. How can one trust the labels obtained from such services? We propose a model of the labeling process which includes label uncertainty, as well a multi-dimensional measure of the annotators' ability. From the model we derive an online algorithm that estimates the most likely value of the labels and the annotator abilities. It finds and prioritizes experts when requesting labels, and actively excludes unreliable annotators. Based on labels already obtained, it dynamically chooses which images will be labeled next, and how many labels to request in order to achieve a desired level of confidence. Our algorithm is general and can handle binary, multi-valued, and continuous annotations (e.g. bounding boxes). Experiments on a dataset containing more than 50,000 labels show that our algorithm reduces the number of labels required, and thus the total cost of labeling, by a large factor while keeping error rates low on a variety of datasets.
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LabelMe: A Database and Web-Based Tool for Image Annotation
Bryan Russell, Antonio Torralba, Kevin Murphy et al. · International Journal of Computer Vision · 2007 · 4.2K citations · Full text
Labeling images with a computer game
Luis von Ahn, Laura Dabbish · 2004 · 2.2K citations
Cheap and fast---but is it good?
Rion Snow, Brendan O’Connor, Daniel Jurafsky et al. · 2008 · 1.9K citations · Full text