Publication | Closed Access
The Timer-Game: A Variable Interval Contingency for the Management of Out-of-Seat Behavior
51
Citations
8
References
1970
Year
Behavioral Decision MakingEducational PsychologyEducationToken ReinforcementBehavior AnalysisBehavior ManagementClassroom Management StrategyBehavioral PrincipleAdaptive BehaviorGame DesignBehavioral SciencesKitchen Timer RangVariable Interval ContingencyOut-of-seat BehaviorExperimental Analysis Of BehaviorBehavioral EconomicsPerformance StudiesBell RangSocial BehaviorSpecial EducationArtsDecision Science
The timer-game was demonstrated to be a practical and effective procedure for managing the out-of-seat behavior of elementary school children in a remedial classroom. The timer-game allowed the students to earn token reinforcement by being in their seats whenever the bell of a kitchen timer rang. The bell rang about once every 20 minutes. In a second experiment, peer reinforcement was applied in conjunction with the timer-game to manage one student's out-of-seat behavior.
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