2007 · 18 citations · 19 references
ArchitectureAutomotive EngineeringDesignAutomotive DesignComputer-aided DesignGeometric ModelingConcept SketchingFeature-based DesignFeature-based ModelingShape AnalysisShape DeformationShape RepresentationAutomotive Form ExplorationAutomotive Shape OptimizationDeformationFeature LinesFeature-based Cad SystemsModel-to-drawing GenerationShape InterpretationSketch-based Form Synthesis
Conceptual design in the automotive industry is a time-consuming process. Iterations between concept sketches, created with traditional two dimensional methods, and 3D digital representations of a prototype are currently one of the big bottlenecks. In this paper we present a framework for an integrated 2D-3D design environment. The core of the framework is a model representing the characteristic lines of automotive shapes built from a set of example shapes. From every example shape we extract the same set of characteristic lines and represent them with a feature vector of deformation gradients. Given a set of constraints, our method can generate a new feature vector with an optimization procedure. We provide examples for meaningful manipulations. We demonstrate that these manipulations are intuitive and create plausible shapes.
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A morphable model for the synthesis of 3D faces
Volker Blanz, Thomas Vetter · 1999 · 4.8K citations · Full text
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka · 2006 · 1.1K citations
Architecture, Design, Visualization +17
Deformation transfer for triangle meshes
Robert W. Sumner, Jovan Popović · ACM Transactions on Graphics · 2004 · 1.1K citations
The space of human body shapes
Brett L. Allen, Brian Curless, Zoran Popović · 2003 · 914 citations
Architecture, Anatomy, 3D Modeling +16
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka · 1999 · 767 citations
Architecture, Design, Visualization +17