Publication | Open Access
How to Systematically Assess Serious Games Applied to Health Care
140
Citations
17
References
2014
Year
Health OutcomeClinical Decision-makingSpecific Serious GamesMedical Decision MakingPrimary CareDigital HealthPublic HealthHealth Services ResearchHealth EducationHealth PolicyEhealthOutcomes ResearchPrimary Health CareMedical Decision AnalysisNursingMedical DomainPatient SafetyPatient EducationGame ManufacturersMedicinePatient ExperienceHealth Informatics
The usefulness and effectiveness of specific serious games in the medical domain is often unclear. This is caused by a lack of supporting evidence on validity of individual games, as well as a lack of publicly available information. Moreover, insufficient understanding of design principles among the individuals and institutions that develop or apply a medical serious game compromises their use. This article provides the first consensus-based framework for the assessment of specific medical serious games. The framework provides 62 items in 5 main themes, aimed at assessing a serious game's rationale, functionality, validity, and data safety. This will allow caregivers and educators to make balanced choices when applying a serious game for healthcare purposes. Furthermore, the framework provides game manufacturers with standards for the development of new, valid serious games.
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