Publication | Closed Access
Digital beamforming using a GPU
21
Citations
2
References
2009
Year
Unknown Venue
Gpu ArchitectureEngineeringHardware AccelerationGpu BenchmarkingGpu ClusterDigital BeamformerComputer ArchitectureComputer EngineeringDigital BeamformingDigital BeamformersComputer ScienceParallel ComputingIntel Xeon CpuBeamformingGpu ComputingBeam Optic
In this paper we investigate the use of GPUs as digital beamformers. We specify a parallel implementation of a beamformer in time and frequency domain and measure its performance. We also give examples of the processing limits of NVIDIA Geforce 8800 GPU with respect to application parameters: number of sensors, sampling frequency, bandwidth, and number of simultaneous beams. The results are compared to those of algorithms similarly implemented on a Intel Xeon CPU. We find that the GPU is able to process a larger amount of information than the CPU, and that it can be used as a digital beamformer for arrays with a large number of elements sampled at high rates. Exact results are given for the abovementioned application parameters.
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