Publication | Closed Access
Multisyn Voice for the Blizzard Challenge 2006
12
Citations
5
References
2006
Year
Unknown Venue
MusicArtificial IntelligenceFestival Multisyn EngineEngineeringMachine LearningSpeech RecognitionData SciencePhoneticsSystems EngineeringVoice RecognitionMultisyn VoiceHealth SciencesBlizzard Challenge 2006Speech SynthesisComputer ScienceSpeech CommunicationVoiceUnit Selection VoicesSpeech ProcessingSpeech PerceptionVoice TechnologySpeech Interface
This paper describes the process of building unit selection voices for the Festival Multisyn engine using the ATR dataset provided for the Blizzard Challenge 2006. We begin by discussing recent improvements that we have made to the Multisyn voice building process, prompted by our participation in the Blizzard Challenge 2006. We then go on to discuss our interpretation of the results observed. Finally, we conclude with some comments and suggestions for the formulation of future Blizzard Challenges.
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