2001 · 267 citations · 16 references
ComputingComputer ScienceArtificial IntelligenceHuman-computer InteractionSystems ArchitectureConversational InterfacesConversational User InterfacesDialogue SystemsHuman-machine InterfacesMultimodal InteractionSituation AwarenessConversational AgentsDialog SystemsEnd-to-end Dialogue SystemsInteractive Dialogue SystemsTask-oriented DialogueTask-oriented Dialogue SystemsTurn-takingUser Goals
In this paper, we describe an architecture for conversational systems that enables human-like performance along several important dimensions. First, interpretation is incremental, multi-level, and involves both general and task- and domain-specific knowledge. Second, generation is also incremental, proceeds in parallel with interpretation, and accounts for phenomena such as turn-taking, grounding and interruptions. Finally, the overall behavior of the system in the task at hand is determined by the (incremental) results of interpretation, the persistent goals and obligations of the system, and exogenous events of which it becomes aware. As a practical matter, the architecture supports a separation of responsibilities that enhances portability to new tasks and domains.
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Proceedings of EUROSPEECH-1991.
R. J. Lickley, Richard Shillcock, Ellen Gurman Bard · 1991 · 374 citations
Discourse obligations in dialogue processing
David Traum, James F. Allen · 1994 · 211 citations · Full text
An architecture for a generic dialogue shell
James F. Allen, Donna Byron, Myroslava O. Dzikovska et al. · Natural Language Engineering · 2000 · 171 citations